FEL owns the service and is responsible for its operation and development. FEL reserves the right to make changes to the service.
Copyright and trademark
Service content, including text, images, videos, audio files, music, product details, trademarks, brand names and business identifiers are owned by FEL or a third party, which the law protects. FEL reserves all rights in the Service and its content, copyrights and trademarks unless otherwise stated.
User rights and obligations
The content of the service may not be used for commercial purposes without the express permission of FEL. Bulletins published on the service may be used for journalistic purposes.
You may view, browse and store your user information for your personal use. Modifying or reproducing the content is not permitted.
Content produced by FEL
FEL is solely responsible for the content, copyright and other intellectual property rights of the material it publishes. FEL is not responsible for content published by customers or partners.
Service means a tournament management tool, discord server, game chat or other similar tool used to manage or play in the tournament.
Content provided by the customer or service provider
FEL shall not be liable in any way for any material or other content, related copyrights or other intellectual property rights submitted by the customer to the service, even if this service is accessed via a service provided by FEL via a link or otherwise.
Customer is responsible for the content submitted to the service or through it to other users and that the use of the service or the above-mentioned material violation of the rights protected by the third party, or is contrary to these Terms and Conditions, the law or good practice, and does not cause harm or disruption to the network, FEL, FEL’s contractual partners, other users or third parties. Customer agrees to indemnify FEL or any third party for any costs and damages that may result from using the Service in violation of this section.
The customer is responsible for ensuring that he has all the necessary rights and permissions for the material he publishes on the service.
The customer must have the consent of all persons appearing in the image or video to allow FEL and its partners to utilize and process the material commercially and otherwise as they see fit. The customer who submitted the image or video must be able to provide questionable consents upon request. Customer also warrants that it has not provided or will not provide material to any third party on an exclusive basis.
FEL reserves the right, in its sole discretion, not to publish material provided by the customer to the service and to remove material already published from the service and to remove access from the user to the service.
Contact with FEL
FEL mainly handles communication on important issues via e-mail. It is the customer’s responsibility to provide the correct email service. It is also the customer’s responsibility to ensure that the emails arrive and do not, for example, end up in the spam filter. Other issues may be handled trough the tournaments Discord server.
Third parties may provide access to their sites through the Service. FEL is not responsible for the operation, content or other features of any pages or services provided by such third parties. FEL shall not be liable for the functionality of any third-party applications and additional features installed by you, for any disruption or error caused by them, or for any other related or consequential damages.
Technical conditions for using the service
The customer must, at his own expense, acquire the equipment, software and telecommunication connections required for the use of the service, as well as other necessary services, and be responsible for their operating and maintenance costs, security and functionality.
FEL does not guarantee that the service can be used on the customer’s equipment.
If the equipment, programs or telecommunication connections used by the customer endanger the functionality or security of the service, FEL has the right to suspend the provision of the service to that customer.
If the service is used from a shared device, for example in an educational institution or library, the customer must ensure that the customer’s identification or other information is not stored in the memory of that computer.
Information provided during the registration
The customer must provide the information required for registration and notify the FEL customer register of any changes to the information. The customer is responsible for the accuracy of the information provided for registration. FEL is not obligated to verify the information provided by the customer, and FEL is not liable for any damage or disruption caused to the customer or a third party by the incorrect information provided by the customer.
Code of conduct
All actions what jeopardize the integrity of competition are punishable even though they might not be listed below.
1.1 Competition Conduct
Offences and infringements of these Rules are punishable, whether or not they were committed intentionally. Admins of the tournament may issue the following penalties:
The collusion of players in opposing teams is not allowed.
1.3 Competitive Integrity
Teams are expected to play at their best at all times within any tournament game.
Hacking and any modification of the game clients by anyone is not allowed.
Exploiting any in-game bug is not allowed.
1.6 Profanity and insults
A player may not use language or gestures that are obscene, foul, vulgar, insulting, threatening, abusive, libellous, slanderous, defamatory or otherwise offensive or objectionable; or promote or incite hatred or discriminatory conduct at any time.
No player may refuse to apply the instructions or decisions of the Administration Team.
players are not allowed to attempt to influence the outcome of a game or match by any means.
Right to Publish
The organizer has the right to broadcast the tournament and publishes content from it to social media. The organizer has the right to publish player names with their in-game nicknames.
Players must be on the game ready to start at the given time. If a player has not shown up by the deadline, the game must either be started or forfeited by the team.
Username and ID
The name and ID number of the players must be exactly the same as given in the registration form.
The player must add teammates to friend list prior the tournament starts.
Reworking the teams
Admins have the right to modify and edit team compositions before and during the tournament.
The player is responsible for his or her hardware and connection.
Admin has the right to call replay of the map or game.
BRAWL STARS TOURNAMENT RULES
3.1.1 Tournament mode
Single elimination – split after the first match – B03
Teams are split into upper and lower brackets after the first match.
Winning teams continue to the upper bracket and losing teams to the lower bracket.
3.1.2. Brawlers and Gadgets
You can use every brawler in the game, but you cannot duplicate them.
All Gadgets are allowed
- Round Heist Specific map is given in the tournament
2. Round Gem Grab Specific map is given in the tournament
3. Round Bounty Specific map is given in the tournament
4. Round Brawl Ball Specific map is given in the tournament
5. Round Siege Specific map is given in the tournament
6. Round Hot Zone Specific map is given in the tournament
7. Round Heist Specific map given in the tournament
8. Round Gem Grab Specific map is given in the tournament
9. Round Bounty Specific map is given in the tournament
You need to add your teammates to your friend list.
3.1.5. Match creation Brawl Stars
To play Brawl Stars 3 versus 3, you must go to the top right side of the main menu and click on the ”Friendly Game” -icon.
The creator of the room will be the team’s captain who is on the top side in the tournament bracket at the website. The creator responsibility is to make sure that the game mode and map are correct.
After that, tap again on the top right corner (three horizontal bars) or in one of the free spots on the game.
In that menu, you will have ”Your team code”. Click on ”Share Code”, copy it on the clipboard and send it to your opponents on the tournament discord channel.
Same way, if your opponents have to create the match and you have to join it, click on ”Join with code” and put the code that they have given you.
If they are already friends to you in the app, you can invite them straight up on the ”Friends” tab.
Only the host would be able to move the players that will join the lobby. He will be on charge of moving the players to their respective team. When everybody is ready to go, click on ”Play”.
At the end of each game, it is important to screenshot how the game has ended, so in case of argument, the admin team can check the result of the game. If the match has more than one game, you have a maximum of three minutes to start the next game.
The winner of the match must upload a screenshot to tournament discord server in which the name of all the players can be seen. This image can be done at the end of the game or in the battle log.
It is mandatory to save your victory screenshots. If admins of the tournament request them, you must send them.
Not sending them will lead to automatic defeat.
3.2. PUBG TOURNAMENT RULES
Team – Solo
Server – Asia
Map – Erangel
Mode – Classic
Only mobile phones are allowed.
Players must use the PUBG Mobile Username provided in the registration form for the tournament.
Sharing the room code outside the tournament is now allowed.
All players must install the newest version of the game to participate in the tournament.
Total of 1 map is played.
Last player standing wins the map.
Players need to join us a team to the game lobby.
3.2.7. TECHNICAL ISSUE
If a player is idle or inactive for more than 5 minutes the system kicks out the player from the game room.
Server location: ASIA
- The start time of the map is given in the tournament Discord -server
- Room ID and Password are given 10 minutes before scheduled start time
- Players are advised to join the room immediately when the room information is given